Patch No Cd Monster Garage Sale
I've posted these links in a couple places, but I'm going to also put them here.A patch was just released this morning which corrects a number of lingering issues in Ultima 9, including the 'floating runes' bug:You can find the actual patch download.again, grab the 1.19H version.This may also be of interest to some:It should be noted that these patches and settings changes are untested with nGlide. However, if you apply them, you shouldn't need to use nGlide at all; Ultima 9 should run quite well as a native Windows application. Yeah don't worry, the patch is named as such more for the sake of it, it doesn't change the lettering in the game as this point.
Fixes which are bolded are supported in 1.0, Steam and Rockstar Games Launcher versions. Other fixes require 1.0. 14ms frame delay has been removed.The game now handles ALL aspect ratios properly.
That means the game will not be horribly scretched when playing in widescreen anymore.The game now defaults to borderless windowed mode. This change gets rid of a DirectDraw bug on Windows 8 and newer, which would make the game run in a window even if fullscreen is requested, also affecting performance negatively.
Fullscreen borderless windowed mode does not have any of these issues, and looks identical to real fullscreen. Both windowed and borderless can be toggled via SPCMR2.ini file.When playing in windowed mode (borderless or not), the game can handle Alt+Tab properly now.All dependencies on registry keys have been removed. This makes the game fully portable and also fixes an occasional issue, where the game would not launch without Administrator privileges (due to an incorrect way the game was reading registry keys).Logging has been removed for good (since it would never log anything anyway). The game used to create a log file in C: which would often make the game require Administrator privileges to run.Regions can now be switched via the INI file. Depending on the game version, it has different region directories included in CountrySpecific directory. Now, if you have more than one region installed, you can easily switch between them.Field of View can now be adjusted via the INI file. You can select any value in 30.0 - 150.0 range.Support for non-Full installation methods has been removed.
On the plus side, the game will never ask for a CD now.Screenshots. CRASH AND BUG FIXES:.Movie player has been rewritten to work on any operating system.Game has been disallowed from writing registry keys to HKEYLOCALMACHINE - those writes were relayed to VirtualStore, potentially creating hard to troubleshoot crashesQUALITY OF LIFE IMPROVEMENTS:.In addition to making movie player usable, it now can be configured to preserve aspect ratio of displayed movies instead of stretching them. Refer to SilentPatchGF INI file for more details.An option to skip intro movies has been added to SilentPatchGF INI file.An option to change FPS cap has been added to SilentPatchGF INI file (game defaults to 30FPS, but it appears like using 60FPS does not cause any major issues).Log file has been relocated to main game directory - so game does not attempt to write to C: when it crashes.Game is now fully portable - dependency on installation path in registry has been removed.Game now defaults to desktop resolution on the first launch - so it will not default to 800x600 anymore.
Just Between Friends
CRASH AND BUG FIXES:.Water reflections now work as expected on modern Windows versions.Vertical Sync option now works as expected - it used to be ignored by the game completely, defaulting to VSync off.Fixed a crash occuring when using a mouse scroll wheel during loading screens.Fixed a crash/freeze on exit when using a 64-bit executableQUALITY OF LIFE IMPROVEMENTS:.-64bit commandline option has been added - when it's used, the game will always attempt to launch using a 64-bit executable.